Saif Rabadi

3D Generalist

From a young age, my curiosity was fueled by design and how to transform ideas into enduring pieces that are not just visually appealing but also move people. Curiosity and talent further evolved during my university years at Arizona State University and through practical work experience at Al Jawal, where I began exploring the subtle connections that form between technology, design, emotion, and vision. 

From the moment I began to design, I learned the fundamentals of composition, light, and shape. However, over time, I became more obsessed with the “why” behind any upcoming project. Learning to incorporate an intention, strategy, and impact that would create a vast number of everlasting, meaningful creations. 

I view design as a way of thinking, not just vivid imagery to be on display. Taking into consideration the future and how to create a new world. A world shaped by a unique vision. It is the bridge that connects imagination and logic. Every project that I move forward with, I ensure to balance the form and function aspects. To be grounded in craft, driven by passion, axand inspired by what design can achieve.


A man wearing sunglasses and a red and white keffiyeh scarf sitting in a desert with a car on a dirt trail at sunset.

About me:

Proficient Software

3D Design

Gallery

In this project I have focused on prop design, environment design, lighting, and texturing.

Focusing first on a visual board (mood board) to stimulate what the final concept should visually look and feel like while implenting my own design language.

Despite being inspired from the game and show ‘Cyberpunk’ my goal was to achieve a human centered design that would be benefical and realistic to use in our world.

Gallery

In this project I have focused on the dragon designprop design, environment design, lighting, and texturing.

I was heavily inspired by scenes from movies and games , such as Sekiro. In order to not blatantly copy the unique style those mediums have, I was able to intergrate my own visual board and learnt procedural design, especially for the dragon.

Gallery

I have focused on prop design (Wind turbines and solar panels), directed the environment design, lighting, texturing and animation.

For this project my main goal was to establish a positive message regarding sustainable and renewable energy.

I was capable of experimenting with new animation and motion graphics techniques, where each shot was meant to convey a photorealistic advertisement.

Motion Graphics

Airpods AD

Al Jawal Hotel AD

Renewability and Sustainbility

Textures

A comparison of two metallic spheres, one with a shiny, reflective surface and the other with a matte, soft metal finish, accompanied by a node graph for material editing.

Soft Metal

A rendering of a soft plastic sphere with red shading, displayed in a 3D environment with a color ramp and texture mapping nodes in a shading software interface.

Plastic

Comparison of two metallic spheres, one with a brushed metal surface and the other with a highly reflective, glossy finish, with a node graph below illustrating the materials' shader setup in 3D graphics software.

Brushed Metal

Image showing two black textured carbon fiber patterns, one flat and one on a cube, with a node-based material editor below demonstrating the creation process.

Carbon Fiber

Texture map of asphalt road surface with cracks, and a node-based 3D shading setup in Blender.

Asphalt

A black and white computer-generated moon with textured surface, labeled 'Texturing Moon' at the top, with a node-based digital art workspace below showing various texture nodes and connections.

Moon